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What Fluids Go Where? Mastering Uncle Chop’s Rocket Shop Tasks
Ever stared at a machine and thought, “What on Earth does this do?” That’s the fluid station in Uncle Chop’s Rocket Shop. It’s not just a random mess of tubes—it’s your ticket to fixing ships. Let me break it down for you, step by step.
The 8 Fluids (and Their Friends Across the Room)
At the fluid station, you’ve got eight options to work with, plus three more on the other side. Here’s what you’ll see:
- Oil: Classic. Fixes engines and keeps things running smooth.
- Freeze: Think icy blasts for cooling systems.
- Pus: Gross, but it has its uses.
- Cleaner: Scrubs out the gunk.
- Coffee: Yep, even spaceships need caffeine sometimes (kind of).
- Gnat: A weird one—used for rebreathers.
- Blood: Twice? Yep, there’s regular blood and something else called “Blood R.”
- R, B, and G: These sit on the other side. They’ll matter later on.
What Goes Where?
Here’s how to match fluids to jobs without guessing:
- Oil Module: Needs Oil and Cleaner. Straightforward.
- Rebreather Module: Only works with Gnat fluid.
- Headlights: Freeze fluid is your go-to here.
- FTL Drive: This one’s tricky—requires three canisters of Freeze fluid.
As for the rest? They’re for specific jobs that pop up later in the game. I won’t spoil those—it’s more fun to figure some things out on your own.
Mastering this part of Uncle Chop’s Rocket Shop isn’t just about pouring fluids; it’s about learning how each piece fits into the bigger puzzle. So grab that canister and get to work!