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History of Augmented Reality

Ivan Sutherland developed the first head-mounted display system. The system used computer-generated graphics to show users simple wireframe drawings.

Myron Krueger built an “artificial reality” labroratory called the Videoplace. The Videoplace conbined projectors with video cameras that emitted onscreen silhouettes, surrounding users in an interactive environment.

Boeing researcher, Tom Caudell, coins the term “Augmented Reality”.

Louis Rosenberg develops Virtual Fixtures – one of the earliest functioning AR systems, built for the Air Force. The full upper-body exoskeleton allowed the military to control virtually guided machinery to perform tasks from a remote operating space.

Julie Martin creates the first augmented reality Theater production, “Dancing in Cyberspace”, featuring acrobats who danced within and around virtual objects on their physical stage.

Augmented reality makes its way into entertainment as technologies advance.

The 1st and Ten line computer system is broadcast by Sportvision, casting the first virtual yellow first down marker during a live NFL game.

Naval researchers begin working on Battlefield Augmented Reality System (BARS), the robust, original model of early wearable units for soldiers.
The NASA X-38 spacecraft is flown using a Hybrid Synthetic Vision system that used augmented reality to overlay map data to provide enhanced visual navigation during flight tests.

Hirokazu Kato created the ARToolKit, an open-source software library that uses video tracking to overlay computer graphics on a video camera. The ARToolKit is still used widely to compliment many augmented reality experiences.

For the 2003 NFL season, Sportvision unveils the first computer graphic system capable of inserting the 1st and Ten line from the popular Skycam, the NFL’s mobile camera that provides the field’s aerial perspective.

Print media tries out AR for the first time. Esquire Magazine prompts readers to scan the cover to make Robert Downey Jr. come alive on the page
ARToolKit brings augmented reality to web browsers.

The Now: AR hardware and software make the leap towards consumer audiences.

Car manufacturers begin to use augmented reality as the new age vehicle service manuals.
The Volkswagen MARTA app (Mobile Augmented Reality Technical Assistance) provides virtual step-by-step repair assistance, allowing service technicians to foresee how a repair process will look on the vehicle in front of them.

Google announces shipment of Google Glass devices for consumers, thus starting the trend of wearable AR.
Magic leap announces the largest AR investment to date of %50M, Series A.

Augmented reality and Virtual reality investment reach $700 Million this year.

Augmented reality and Virtual reality investment reach $1.1 billion.

Microsoft HoloLens Developer Kit and the Meta 2 Developer Kit set to ship this year.

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