Managing 3D Assets with Model I/O – WWDC15


WWDC15Model I/O provides a seamless infrastructure for accessing and managing 3D models. Its high-performance architecture supports reading and writing popular mesh and model formats, textures, and materials. Get introduced to the Model I/O framework and learn key details about its integration with SceneKit, MetalKit, and GLKit.

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WWDC 2015 > Graphics and Games > Managing 3D Assets with Model I/O